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Zompire

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Devlog

  • Postmortem
    October 31, 2020 by changwoo624589
    Postmortem At the beginning of the project, Connor and I decided to make a puzzle-platform game. In addition, the two principles we have made are: the first is not to make enemies, and the second is t... Continue reading
  • Playtest
    October 31, 2020 by changwoo624589
    Playtest In the first version of the game there was no push, and pull mechanics. Therefore, boxes move whenever the character collides with the boxes and try to jump and step on the box. Eventually, t... Continue reading
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